Cave Ogre
Description: A massive humanoid who sees all sapient life as food.
Motives & Tactics: Throw Enemies, Bite Off Heads, Feast, Rip Limbs, Stomp
Tier: 0
Type: Solo
Difficulty: 15
Attack Modifier: +1
Club: Melee | 2d10 phy
Minor 1 | Major 8 | Severe 15
HP: 6
Stress: 3
Features
Relentless (2) - Passive
This adversary may activate twice in a GM move. “They move with incredible speed.”
Bone Breaker - Passive
When a PC uses an Armor Slot to reduce incoming damage from the Cave Ogre, it is only half as effective. “The ogre can shatter armor as easily as break bones.”
Rampaging Fury - Reaction
When this creature takes Major or Severe Damage, they rampage. Move them to somewhere within Close range and deal 2d6 direct physical damage to anyone they would cross through to get there. “Enraged by your attack, the enemy charges forward.”
Hail of Boulders - Action (2)
Mark a Stress to pick up heavy objects and throw them at all targets in front of the ogre up to Far range. Make an attack roll against these targets. Any you succeed against take 1d20+10 damage. “A boulder flies towards you, too large and too fast to run from.”