Adversaries

Cave Ogre

Cave Ogre

Description: A massive humanoid who sees all sapient life as food.

Motives & Tactics: Throw Enemies, Bite Off Heads, Feast, Rip Limbs, Stomp

Tier: 0

Type: Solo

Difficulty: 15

Attack Modifier: +1

Club: Melee | 2d10 phy

Minor 1 | Major 8 | Severe 15

HP: 6

Stress: 3

Features

Relentless (2) - Passive

This adversary may activate twice in a GM move. “They move with incredible speed.”

Bone Breaker - Passive

When a PC uses an Armor Slot to reduce incoming damage from the Cave Ogre, it is only half as effective. “The ogre can shatter armor as easily as break bones.”

Rampaging Fury - Reaction

When this creature takes Major or Severe Damage, they rampage. Move them to somewhere within Close range and deal 2d6 direct physical damage to anyone they would cross through to get there. “Enraged by your attack, the enemy charges forward.”

Hail of Boulders - Action (2)

Mark a Stress to pick up heavy objects and throw them at all targets in front of the ogre up to Far range. Make an attack roll against these targets. Any you succeed against take 1d20+10 damage. “A boulder flies towards you, too large and too fast to run from.”