Adversaries

Immortal Crab

Immortal Crab

Immortal Crab

Description: A massive crab with incredible regenerative abilities.

Motives & Tactics: Sunder, Shuck, Devour

Tier: 3

Type: Bruiser

Difficulty: 14

Attack Modifier: +3

Pinch: Melee | 2d12+12 phy

Major 22 | Severe 35

HP: 6

Stress: 4

Experience

Strong +2

Features

Effectively Immortal - Passive

Whenever the Immortal Crab loses an HP, one of its limbs is severed. When it reaches 2 HP it can no longer attack or use Claw features. When it reaches 1 HP it can no longer move. If the crab is unprocessed for 1 hour after reaching 0 Hit Points, it will completely regenerate itself. If a severed limb is unprocessed for 1 hour it will begin to regrow an entire Immortal Crab over the course of the next 8 hours.

Sundering Claw - Action

Mark a Stress and make a Pinch attack. On a success, it also reduces the target’s Evasion by -1 until their next short rest.

Shucking Claw - Action

Spend a Fear and make a Pinch attack. On a success, it also reduces the target’s armor score by -3 until their next short rest.