Solsunk Siren
Solsunk Siren
Description: The sirens of the Solsunk Sea fill the ocean air with a beautiful and mournful song. These deadly creatures resemble both human and fish, and will consume any creature that falls under their spell.
Motives & Tactics: Lure, Paralyse, Eviscerate
Tier: 3
Type: Solo
Difficulty: 16
Attack Modifier: +6
Trash Fling: Far | 2d12+15 phy
Major 27 | Severe 42
HP: 6
Stress: 9
Experience
Vortex +5
Features
Aquatic Creature - Passive
Sirens can breathe and move as easily in water as on land. They have been known to use this ability to drown their land-dwelling adversaries, holding them beneath the waves until they run out of air and drown.
Siren Song - Action
When you take this action, describe the strange song they sing. Any target within Far Range that can hear it must place a token on the action tracker and move within very close range of the Siren.
Rend the Flesh - Action
Mark a Stress to lash out and attack all targets in Very Close range at advantage. Any you are successful against take 2d12+12 phy damage and are Vulnerable until they heal at least one Hit Point.
Drown - Action
While in water, choose a target within Very Close range who is Vulnerable. Make an attack roll against them, and on a success, they are Drowning. While Drowning, for every token placed on the action tracker, the target must mark a Stress. Dealing Severe Damage to the Siren, or defeating them, will end the Drowning condition.
The Eye of the Beholder - Reaction
When a Siren is attacked, they can mark a Stress to take on the appearance of the person the attacker most loves. This immediately deals the attacker a Stress and they must make an InstinctReaction Roll (16). On a failure, while the Siren holds this form, any additional attacks they make against them are at disadvantage.