Vaultgeist
Vaultgeist
Description: The covetous ghost of a rich person bound to their hoard.
Motives & Tactics: Decimate, Spread, Regenerate
Tier: 3
Type: Solo
Difficulty: 18
Attack Modifier: +6
Coin Spray: Far | 3d10+8 phy
Major 25 | Severe 50
HP: 6
Stress: 6
Experience:
Intimidation +1
Unveiled Threats + 1
Veiled Threats +2
Features
Loose Gold - Passive
During this encounter there may be preexisting piles of Loose Gold or ones created by the vaultgeist. Assign an HP value to these equal to the amount of handfuls of gold they are comprised of. The vaultgeist can absorb up to 5 HP beyond its maximum.
Hostile Acquisition - Action
Mark Stress to suck in the wealth around this adversary to heal it. All PCs within close range holding gold must make reaction roll with Strength (16) to hold onto their money. Failure results in the loss of up to 1 handful of gold. The vaultgeist heals 1 HP for every handful of gold stolen in this way. Vaultgeist also absorbs other gold as per the Loose Gold feature, gaining HP equivalent to its value.
Fiscal Irresponsibility - Action
+6 Attack Modifier
Spend 2 HP to shift this adversary’s form into a heavy orb of gold coins, making an attack roll to smash down on a target within very close range. On a success, deal 4d10+8 phy damage. This creates a pile of Loose Gold worth 1 handful on top of the target.
Covetous Howl - Action
Mark a Stress to emit a howl that causes all gold within close range to vibrate violently until the Vaultgeist is defeated. Each creature within range that has gold can take 1 damage for each handful they’re holding, or choose to cut their coin purses loose, creating a pile of Loose Gold at their feet (that the Vaultgeist can use for HP).
Miserly End - Reaction
Upon its death, the vast treasure hoard comprising the vaultgeist tarnishes to worthless tin, but any gold stolen during the encounter is available to take.