Adversaries

Wyvern

Wyvern

Wyvern

Description: A huge scaled beast with powerful wings and crushing legs.

Motives & Tactics: Hunt, Smash, Scatter Foes

Tier: 1

Type: Solo

Difficulty: 13

Attack Modifier: +3

Bite: Very Close | 2d8+8 (Phy)

Major 12 | Severe 22

HP: 8 - OOOOOOOO

Stress: 4 - OOOO

Experience:

Tracking +3

FEATURES

Relentless (2) Passive

This adversary may activate twice in a GM move.

“The creature moves with incredible speed.”

Flying Predator Passive

Wyvern may move up to a Far distance as part of an activation.

“The wyvern cuts through the air with ease despite their bulk.”

Deadly Dive Action

Mark a Stress to pick a point within Far range. Wyvern moves to that point and makes an attack against all targets within very close of that point. All targets hit take 2d10+6 damage and are knocked over, making them Vulnerable until they next act.

“The deck is covered in shadow again as the wyvern swoops down, leading with their claws to scatter you like pins.”

Crushing Bite Action

Spend a Fear to make an attack against a Vulnerable target within Very Close distance. On a success, deal 2d6+12 Phy damage and the target marks an armor slot (separate from any marked to reduce damage from this attack).

“The wyvern springs forward, trying to shred you to ribbons with their huge teeth.”