Rules

Critical Successes

Critical Successes

Whenever you make a Duality roll, if both dice roll the same number, you automatically roll a Critical Success, even if you would’ve otherwise failed because the total is lower than your roll’s difficulty (see “Roll Difficulty”). Not only does a critical success on an action roll count as a roll with Hope, but you also clear a Stress.

If you critically succeed on an attack roll, you also deal extra damage, as described in the “Damage Rolls” section.

Critical Successes and Damage

If your attack roll is a Critical Success, it deals extra damage! Start with the full value of your damage dice, then make a damage roll (plus modifiers) as usual, adding it to that value.

Example: Rowan makes an attack roll against a target with her cutlass and gets two 7’s on the Duality Dice—a critical success. She has a proficiency of 2, and the cutlass does d8+1 damage. She rolls her blade’s damage dice of 2d8, and they land on a 3 and 6. She adds the +1 modifier for a total of 10 on the roll. Because it’s a critical success, she automatically does an extra 16 damage (the maximum potential roll on 2d8). The total of her roll, plus the added 16 brings her total to 26 points of damage.