Rules

Inventory

Inventory

As you acquire new gear throughout your journey, you can carry one additional weapon (either primary or secondary) and one additional armor in the “Inventory Weapon” and “Inventory Armor” slots; there’s only so much room in your pack, after all. The inventory weapon and armor slots hold equipment you don’t have equipped, so you can’t wield these items or gain their benefits.

If you want to switch to a different weapon or armor than you currently have active while in danger or under pressure, mark 1 Stress per piece of equipment you’d like to swap. If you aren’t in danger or under pressure, you can switch weapons and armor freely. If you switch your armor, your armor slots do not refresh.