Short Rest
A short rest is when player characters are only able to stop and catch their breath, taking a break for about an hour. Each player can swap any domain cards in their loadout for any in their vault and then choose two moves below (or choose the same move twice).
Tend to Wounds
Describe how you temporarily patch yourself up and clear 1d4 Hit Points. You may do this on an ally instead.
Clear Stress
Describe how you blow off steam or pull yourself together, and clear 1d4 Stress.
Repair Armor
Describe how you spend time quickly repairing your armor and clear 1d4 Armor Slots. You may do this to an ally’s armor instead.
Prepare
Describe how you are preparing yourself for the path ahead and gain a Hope. If you choose to Prepare with one or more members of your party, you each gain two Hope.