Archer Guard
Ranged — Tier 1
A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.
Motives & Tactics: Arrest, close gates, make it through the day, pin down
Difficulty: 10 | Thresholds: 4 / 8 | HP: 3 | Stress: 2
ATK: +1 | Longbow: Far | 1d8 + 3
Experience: Local Knowledge +3
Adversary Features
Hobbling Shot - Action: Make an attack against a target within Far range. On a success, mark a Stress to deal 1d12+3 physical damage. If the target marks HP from this attack, they have disadvantage on Agility Rolls until they clear at least 1 HP.
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