Rune Ward
You have a deeply personal trinket that can be infused with protective magic and held as a ward by you or an ally. Describe what it is and why itâs important to you. The wardâs holder can spend a Hope to reduce incoming damage by 1d8.
If the Ward Die result is 8, the wardâs power ends after it reduces damage this turn. It can be recharged for free on your next rest.