Archer Squadron
Archer Squadron
Description: A group of trained archers bearing massive bows.
Motives & Tactics: Volley Fire, Stick Together, Survive
Tier: 2
Type: Horde (2/HP)
Difficulty: 13
Attack Modifier: +0
Longbow: Far | 2d6+13 phy
Major 8 | Severe 16
HP: 4
Stress: 3
Features
Focused Volley - Action (2)
Pick a point within a Far distance. Make an attack with advantage against all targets within a Close distance of that point. Targets that are hit suffer 2d10+4 phy damage. “Their arrows fill the air, blocking out light as they rain death upon you.”
Suppressing Fire - Action
Mark a Stress to target a point within a Far distance. Until the next roll with Fear, any character that moves within Close of that point must make a Reaction Roll (Agility 13) or suffer 2d6+13 physical damage. On a success, they take half damage. “They concentrate their attention on a single point, loosing on anyone that approaches.”
Horde (2d6+3) - Passive
If Archer Squadron has marked ½ or more of their HP, their basic attack deals 2d6+3 phy instead of 2d6+13 phy. “With their numbers flagging, the archers’ attacks are weaker.”