Assassin Poisoner
Assassin Poisoner
Description: A cunning scoundrel skilled in both poisons and ambushing.
Motives & Tactics: Anticipate, Taint Food and Water, Disable, Get Paid
Tier: 2
Type: Skulk
Difficulty: 14
Attack Modifier: +3
Poison Throwing Dagger: Close | 2d8+12 phy
Major 8 | Severe 16
HP: 4
Stress: 4
Experience:
Intrusion +2
Features
Grindletooth Poison - Passive
Targets that mark HP from a Poisoned Throwing Dagger attack are made Vulnerable until they clear one Hit Point. “Your wound stings as poison courses through your body.”
Out of Nowhere - Passive
Assassin Poisoner has advantage on attacks if they are Hidden. “They come at you from your flank, and you barely have time to react.”
Fumigation - Action
Drop a smoke bomb that fills the area within Close range with smoke, making all targets Dizzied. Dizzied characters add two tokens to the action tracker when they act, then are no longer dizzied. “They throw something, and the air fills with a thick, cloying smoke.”