Failed Experiment
Failed Experiment
Description: A magical experiment in necromancy gone wrong, leaving the zombie warped and ungainly.
Motives & Tactics: Devour, Hunt, Track
Tier: 2
Type: Standard
Difficulty: 13
Attack Modifier: +1
Bite and Claw: Melee | 2d6+5 phy
Major 12 | Severe 23
HP: 3
Stress: 3
Experience:
Copycat +3
Features
Warped Fortitude - Passive
This creature is resistant to physical damage. “The dead flesh has grown tough, less responsive to your weapons.”
Overwhelm - Passive
When a target this adversary is attacking has any allies also in Very Close range, Failed Experiment’s damage is doubled. “The creature shuffles around to your flank, retaining some sense of tactics as it attacks where you’re weak.”
Lurching Lunge - Action
Mark a Stress to activate Failed Experiment even if they have already activated this move. “It leaps forward, its movements sharp and jolting like a puppet on strings.”