Adversaries

Harrier

Harrier

Harrier

Description: A nimble fighter armed with javelins.

Motives & Tactics: Harry, Kite, Flank, Profit

Tier: 1

Type: Standard

Difficulty: 12

Attack Modifier: +1

Javelin: Close | 1d8+7 phy

Major 5 | Severe 9

HP: 3

Stress: 3

Experience:

Camouflage +2

Features

Maintain Distance - Passive

After making an attack, Harrier may move anywhere within Far range. “They move with purpose across the battlefield, away from the fray.”

Fall Back - Reaction

When a PC moves into melee to make an attack, Harrier may mark a Stress before the attack roll to move anywhere within Close range and make a Javelin attack on them. A success deals 1d8+7 phy damage. “They won’t let you get close, instead turning an attack back on you.”

A nimble fighter armed with javelins.