Adversaries

Kelir Leg

Kelir Leg

— Tier 4

Leg segments of Kelir, the Virulent Hate & Her Hundred, Hundred Children

Difficulty: 15 | HP: 3 | Stress: 0

ATK: +4 | Stomp: Very Close | 4d10 + 6 phy

Adversary Features

Climbing (−2) - Passive

An action roll made to climb on the leg gains a -2 penalty to its Difficulty.

Destructive Scuttle - Action

Mark a Stress to move up to Far range in any direction. All creatures in that path must make an Agility Reaction Roll. Targets who fail take 4d10+6 physical damage and must mark a Stress. Targets who succeed mark a Stress. Kelir can’t use this action if she is Collapsed .

Full Collapse - Reaction

Once three Legs are Destroyed , Kelir Collapses and PCs can climb on the Shell and Head from the ground.

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