Minor Fire Elemental
Minor Fire Elemental
Description: A living flame the size of a large bonfire.
Motives & Tactics: Start Fires, Encircle Enemies, Grow in Size, Intimidate
Tier: 1
Type: Solo
Difficulty: 13
Attack Modifier: +3
Elemental Blast: Far | 3d6 mag
Major 7 | Severe 15
HP: 7
Stress: 3
Features
Relentless (2)
This adversary may activate twice in a GM move. “They move with incredible speed.”
Consume Kindling - Reaction
When you move onto any objects that are highly flammable, consume them to clear 1 HP or 1 Stress. You may do this three times a scene. “The Elemental spits with fire, consuming the barrels beneath it, growing stronger.”
Scorched Earth - Action
Mark a Stress to choose a point within Far range. The ground within Very Close range of that point immediately bursts into flames. Anyone within this area must make an AgilityReaction Roll (13), or take 2d6+5 magic damage from the flames. On a success, they take half damage instead. “The ground glows red hot around you, suddenly bursting into flames.”
Explosion - Action
Spend a Fear to erupt in a fiery explosion. Make an attack against all targets within Close range. Any you succeed against are thrown back to Far range and take 3d4+10 mag damage. Armor if half as effective against this damage. “A massive, fiery explosion rocks the battlefield.”
A living flame the size of a large bonfire.