Adversaries

Spectral Captain

Spectral Captain

Spectral Captain

Description: A ghostly commander leading their troops beyond death.

Motives & Tactics: Rally Troops, Rehash Old Battles, Move Through Solid Objects

Tier: 2

Type: Leader

Difficulty: 16

Attack Modifier: +3

Longbow: Far | 2d10+10 phy

Major 13 | Severe 26

HP: 6

Stress: 4

Experience:

Decades-old Knowledge +4

Features

Ghost - Passive

Spectral Captain has resistance to physical damage and may mark a Stress to move a Close distance through solid objects (walls, people, etc.) “Their translucent form passes through solid objects like a hand through water.”

Hold Fast - Reaction

When Spectral allies are forced to make a Reaction roll, mark Stress to give all of them a +2 modifier on that roll. “The captain bolsters their troops with words, helping them weather your attacks.”

Unending Battle - Action

Spend a Fear to return up to 1d4+1 ‘killed’ Spectral allies to the battle in the location where they first appeared. They have all Stress/HP cleared. “The commander calls for reinforcements, and the same ghosts you’ve already defeated re-appear without a scratch on them.”