Spellblade
Spellblade
Description: A mercenary combining their skills in swordplay and magic to deadly effect.
Motives & Tactics: Blast, Command, Endure
Tier: 1
Type: Leader
Difficulty: 14
Attack Modifier: +3
Empowered Longsword: Melee | 2d8+5 phy/mag
Major 8 | Severe 14
HP: 6
Stress: 3
Experience:
Magical Knowledge +2
Features
Arcane Steel - Passive
Damage dealt by the Empowered Longsword is considered both physical and magic. “Their blade glows with an otherworldly sheen.”
Suppressing Blast - Action
Mark a Stress and target a group within Far range. They must make an AgilityReaction or take 1d8+1 mag damage. Add a token to the action tracker for each target that marked HP on this attack. “The magical blast ricochets towards you, knocking the wind out of your lungs.”
Move As A Unit - Action
Spend a Fear to activate the Spellblade and up to five allied units within Far range. “With sword raised high, they lead the charge towards you.”
A mercenary combining their skills in swordplay and magic to deadly effect.