Confusing Aura
Make a Spellcast Roll (14). Once per long rest, on a success you create a layer of illusion over your body that makes it hard to tell exactly where you are. You may mark any number of Stress to make that many additional layers. When an adversary makes an attack against you, roll a number of d6 equal to the number of layers currently active. If any land on a 5+, one layer of the aura is destroyed and you avoid the attack. If all are 4-, you take the damage and the effect ends.