Rules

Characters of Mixed Ancestry

Characters of Mixed Ancestry

Families within the world of Daggerheart are as unique as the peoples and cultures that inhabit it. The physical appearance and skill set of someone can be shaped by blood, by magic, by proximity, or a variety of other characteristics.

If you decide that your character is a descendant of multiple ancestries and you want to mechanically represent that in the game, you may use the option below:

  • When you choose your Ancestry at character creation, write down how your character identifies themself in the Heritage section of your character sheet. For example, your Ancestry could be “Goblin-Orc”, or just “Goblin” (with Orc in their lineage), or a name you choose, like “Toothling.”
  • Work with your GM to choose two features from the ancestries you are derived from. You must choose the top feature from one ancestry and the bottom from another. Write both down on a notecard you can keep with your other cards or next to your character sheet. For example, if you are making a Goblin-Orc, you might take Danger Sense and Tusks, or Sturdy and Surefooted. You could not take Danger Sense and Sturdy together.