Briarwhip
Leader — Tier 1
A cunning and capable ranger who takes on the most dangerous missions.
Motives & Tactics: Explore, plan, protect, steal
Difficulty: 14 | Thresholds: 9 / 14 | HP: 6 | Stress: 4
ATK: +3 | Poisoned Briarwhip: Close | 1d10 + 2
Experience: Hide +2, Intimidation +2, Track +3
Adversary Features
Ferocious Defense - Passive: When an attack from the Briarwhip causes a target to mark HP, the Briarwhip gains a +1 bonus to their Difficulty until they mark 1 or more HP.
Into the Bramble - Action: Spend a Fear to spotlight up to 1d4 allies within Far range. They move to cover within Close range and become Hidden until after their next attack or a PC succeeds on an Instinct Roll to find them.
Brace - Reaction: When the Briarwhip marks 1 or more HP, you can mark a Stress to mark 1 fewer HP.
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