Cult Fang
Cult Fang
Description: A professional killer-turned-cultist.
Motives & Tactics: Isolate Prey, Capture Sacrifices, Rise in the Ranks
Tier: 2
Type: Skulk
Difficulty: 15
Attack Modifier: +2
Long Knife: Melee | 2d8+10 phy
Major 9 | Severe 17
HP: 4
Stress: 4
Features
Shadow’s Embrace - Passive
Cult Fang can climb and walk on vertical surfaces. Mark a Stress to move from one shadow to another within a Far distance. “The Fang moves as if one with the darkness around them.”
Pick Off the Straggler - Action
Mark a Stress to move up to a Close distance and attack. The target must make a Reaction Roll (Instinct 15) or mark 2 Stress and be teleported with the Cult Fang to a shadow within a Far distance. If the target succeeds, they still mark Stress due to visions of the dread realm between shadows. “They leap out from a shadow to grab you and pull you away with them.”