Dwarves are most easily recognized as short humanoids with square features, dense musculature, and thick hair.
Their average height ranges from 4 feet to 5 ½ feet and they are often quite broad in proportion to their stature. Due to a higher amount of keratin in their skin and nails, both are very resilient, and dwarves are known to decorate their bodies with a number of tattoos, unique piercings, and embedded gemstones. Equally, their hair grows thickly, primarily on their head, but across other portions of their body as well, and dwarves of all genders are known to wear facial hair, which may be styled in many intricate patterns. Typically, dwarves live up to 250 years of age, maintaining their muscle mass well into later life.
Features
Increased Fortitude: You can spend 3 Hope to halve incoming physical damage.
Thick Skin: When taking minor damage, roll 1d6. On a 5+, you take no damage instead.
Dwarves have naturally thick and tough skin, hair and nails. They are thick skin offers extra protection from hazards and creatures. This thick skin also allows dwarves to decorate their bodies in a variety of ways. From tattoos, unique piercings, and even embedding gem stones into their skin. This is mostly for culture and aesthetic purposes. Their thick nails likely helped early dwarves to dig deep by hand before the use of other tools. Their hair also tends to be very thick and grows easily on their bodies. Both males and females will grow out their thick hair for styling, especially their facial hair. Dwarves have large, strong hands and fingers. Their nails are thick and tough, and can’t be easily trimmed, so they tend to be ground down and shaped. They often look faceted because of this. Dwarves of all genders grow thick hair. They often style their hair in elaborate ways, especially their beards and mustaches. Their hair can grow very long if not regularly trimmed, so hair care is often important in the dwarven communities.
Dwarf
Dwarves are most easily recognized as short humanoids with square features, dense musculature, and thick hair.
Increased Fortitude: You can spend 3 Hope to halve incoming physical damage.
Thick Skin: When taking minor damage, roll 1d6. On a 5+, you take no damage instead.
Ancestry