Communities

Seaborne

Seaborne

Being part of a Seaborne community means you lived on or near a large body of water.

Seaborne communities are built, both physically and culturally, around the specific waters they call home—some of these groups live along the shore, constructing ports for locals and travelers alike. These harbors may function as both centers of commerce, tourist attractions, or even just a safe place to lay down one’s head after weeks of travel. Other Seaborne live on the water in small boats or large ships, with the idea of “home” comprising a ship and its crew, rather than any one landmass. No matter their exact location, Seaborne communities are closely tied to the ocean tides and the creatures that inhabit them. Seaborne learn to fish at a young age, and will train from birth to be able to hold their breath and swim in even the most tumultuous waters. Individuals from these groups are highly sought after for sailing abilities, and many will become captains of vessels, either within their own community, working for another, or even at the helm of a powerful naval operation.

Seaborne are often: candid, cooperative, exuberant, fierce, resolute, weathered.

Features

Know the Tide: You can sense the ebb and flow of life. When you roll with Fear, put a token on this card. You can hold a number of tokens up to your level. Before you make an action roll, you can spend one or more of these tokens to add them as +1 modifiers to your roll. At the end of a session, clear all unused tokens.

Seaborne

Being part of a Seaborne community means you lived on or near a large body of water.

Know the Tide: You can sense the ebb and flow of life. When you roll with Fear, put a token on this card. You can hold a number of tokens up to your level. Before you make an action roll, you can spend one or more of these tokens to add them as +1 modifiers to your roll. At the end of a session, clear all unused tokens.

Community