DomainsArcana

Chain Lightning

Chain Lightning

Use an action and mark two Stress to unleash lightning on all targets within Close range. The GM must make a Reaction Roll (14) for each. On a failure, they take 2d8+4 magic damage. Additional adversaries not already targeted by Chain Lightning and within Close range of previous targets that were hit must also make a Reaction Roll (14). On a failure, they take 2d8+4 magic damage. This chain continues until there are no more valid adversaries. An adversary may only be targeted once per action.

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Chain Lightning

Use an action and mark two Stress to unleash lightning on all targets within Close range. The GM must make a Reaction Roll (14) for each. On a failure, they take 2d8+4 magic damage. Additional adversaries not already targeted by Chain Lightning and within Close range of previous targets that were hit must also make a Reaction Roll (14). On a failure, they take 2d8+4 magic damage. This chain continues until there are no more valid adversaries. An adversary may only be targeted once per action.

Ability