When you cause an enemy to mark any Hit Points, spend 2 Hope to temporarily increase your Evasion by the number of Hit Points you dealt. This bonus lasts until after the next attack that targets you.
2
2
Ferocity
When you cause an enemy to mark any Hit Points, spend 2 Hope to temporarily increase your Evasion by the number of Hit Points you dealt. This bonus lasts until after the next attack that targets you.
Ability