Theurgy

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Play as theurgy summoner, if you want to show people biblically accurate angels

Spellcast Trait

Foundation Features

Second Circle — Angel.

You can summon Angels using your Second Circle.

Angelic Presence.

While you have any Angels summoned, you have advantage on Presence rolls to influence others, as the angelic power around you inspires awe and fear.

Hopeful Strike.

When you succeed with Hope on an attack roll, you can command one Angel to deal an extra 1d10 magic damage to the target. The Angel then disappears.

Specialization Features

Third Circle — Archangel.

You can summon Archangels using your Third Circle.

Divine Commander.

While you have any Archangels summoned, the extra damage of your Hopeful Strike is 1d12 instead of 1d10.

Heavenly Aid.

You can command an Archangel to do one of the following:

• Fly you or an ally within Very Close range to a location within Far range.

• Help an Ally within Close range without spending Hope.

The Archangel then disappears.

Mastery Features

Fourth Circle — Divine Manifestation.

You can summon one Divine Manifestation at a time using your Fourth Circle.

Hallowed Hope.

When you summon a Divine Manifestation, place three extra Hope dice on this card. When you make an action or a reaction roll, you can roll and expend one Hope die from this card, along with your normal Hope die, and use the Hope die with the highest result. When there are no dice left on this card, the Divine Manifestation disappears.

Cards

Версия от 09\07\2026

The Void

Theurgy

Foundation

Spellcast: Knowledge

Second Circle — Angel.: You can summon Angels using your Second Circle.

Angelic Presence.: While you have any Angels summoned, you have advantage on Presence rolls to influence others, as the angelic power around you inspires awe and fear.

Hopeful Strike.: When you succeed with Hope on an attack roll, you can command one Angel to deal an extra 1d10 magic damage to the target. The Angel then disappears.

Призыватель

Версия от 09\07\2026

The Void

Theurgy

Specialization

Third Circle — Archangel.: You can summon Archangels using your Third Circle.

Divine Commander.: While you have any Archangels summoned, the extra damage of your Hopeful Strike is 1d12 instead of 1d10.

Heavenly Aid.: You can command an Archangel to do one of the following:

• Fly you or an ally within Very Close range to a location within Far range.

• Help an Ally within Close range without spending Hope.

The Archangel then disappears.

Призыватель

Версия от 09\07\2026

The Void

Theurgy

Mastery

Fourth Circle — Divine Manifestation.: You can summon one Divine Manifestation at a time using your Fourth Circle.

Hallowed Hope.: When you summon a Divine Manifestation, place three extra Hope dice on this card. When you make an action or a reaction roll, you can roll and expend one Hope die from this card, along with your normal Hope die, and use the Hope die with the highest result. When there are no dice left on this card, the Divine Manifestation disappears.

Призыватель