Ghost

Ghosts are the spirits of the once-living who are bound to the Mortal Realm.

Transformation Features

Unfinished Business

Work with your GM to decide what purpose or desire keeps you bound to the Mortal Realm. When you fulfill it, you cross through the veil of death.

Ephemeral

Your body wavers in and out of being corporeal. You are resistant to physical damage, take double magic damage, and can mark 2 Stress to momentarily pass through a solid object.

Description

Ghosts are the spirits of the once-living who are bound to the Mortal Realm. They could be called forth after passing through the veil of death with necromantic rites, alchemical experimentation, the desperation of a loved one—or they may never have passed through the veil at all. Those who met a horrific end, were killed with a cursed weapon, or died in a place of power might have become trapped in the Mortal Realm instead of passing on.

Because they occupy the space between life and death, a ghost can shift between the physical and the spectral and, at times, pass through solid objects. While some ghosts are almost indistinguishable from the living, others emanate spectral auras, appear desaturated in color, or bear physical evidence of their cause of death. When a ghost becomes incorporeal— which can occur at will, due to heightened emotions, or seemingly at random—they might appear semi-translucent, like a breath of fog that could dissipate in the wind. Some ghosts return for revenge, some to save a loved one, and others to meet a goal or discover hidden knowledge. Their drive to accomplish this goal is the force that allows them to exist in the Mortal Realm. When they complete that goal, their work is done, and they immediately pass beyond the veil of death.

Transformation Questions

  • How did you die, and what fear has your death instilled in you?
  • What brought you back from beyond the veil of death?
  • In life, you loved someone dearly. Why do you need to find them again?
  • What must you accomplish now that you’ve returned to the Mortal Realm? How will you meet your goal?
  • Who harmed you in your first life? How do you plan to deal with them now that you’ve returned?
  • You had to sacrifice something dear to you in order to come back to the Mortal Realm. What did you give up, and who did you give it to?

Card

Hope & Fear

Ghost

Ghosts are the spirits of the once-living who are bound to the Mortal Realm.

Unfinished Business: Work with your GM to decide what purpose or desire keeps you bound to the Mortal Realm. When you fulfill it, you cross through the veil of death.

Ephemeral: Your body wavers in and out of being corporeal. You are resistant to physical damage, take double magic damage, and can mark 2 Stress to momentarily pass through a solid object.

Transformation

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