Night Terror
Once per long rest, use an action to choose any targets within very close range. For them, your visage changes into something of nightmarish horror. They must make a successful Reaction Roll (16) or become temporarily Horrified. While Horrified, they are Vulnerable. Steal an amount of Fear from the GM equal to the number of targets that are Horrified (or as many as they have, if it’s not enough). For each Fear stolen, roll a d6 and deal that much damage to each Horrified target. Discard the stolen Fear.