ClassesSorcerer

Primal Origin

Primal Origin

You can gather magical energy to enhance your capability. You may become charge after taking magic damage, or when you spend 2 Hope to become charged. When you successfully cast a spell while charged, you can spend your charge to temporarily increase either that spell’s Damage Proficiency by +1 or its Reaction Roll Difficulty by +3.

You stop being charged when you finish a long rest.

Primal Origin

Mastery

You can gather magical energy to enhance your capability. You may become charge after taking magic damage, or when you spend 2 Hope to become charged. When you successfully cast a spell while charged, you can spend your charge to temporarily increase either that spell’s Damage Proficiency by +1 or its Reaction Roll Difficulty by +3.

You stop being charged when you finish a long rest.

Sorcerer