Warden of the Elements
Foundation
Spellcast: Instinct
Elemental Incarnation: Mark a Stress to embody an elemental spirit from the list below. The embodiment lasts until you take Severe damage or until your next short rest. This feature can overlap with Beastform.
- Fire: When an enemy in melee range deals damage to you, they take 1d10 magical damage.
- Earth: You gain +1 to your Armor Score.
- Water: When you deal damage to an enemy in Melee range, all other enemies within Very Close range mark a Stress.
- Air: You can hover, gaining advantage on Agility rolls.