ClassesAssassin

Executioners Guild

Executioners Guild

Spellcast Trait

Foundation Features

First Strike

The first successful attack you make during a scene deals double damage.

Backstab

Your “Ambush” feature uses d8s instead of d6s.

Specialization Features

Death Strike

When you deal Severe damage to a creature, they must mark an extra Hit Point.

Scorpion’s Poise

You gain a +2 bonus to your Evasion against any attacks made by the creature you most recently dealt damage to.

Mastery Features

True Strike

Once per long rest, you can mark a Stress to change an attack roll you make from a failure into a success with Hope.

Surprise Attack

The Reaction Roll triggered by your “Ambush” feature increases from “10 + your level” to “13 + your level.”

Cards

The Void v1.4

Executioners Guild

Foundation

Spellcast: Finesse

First Strike: The first successful attack you make during a scene deals double damage.

Backstab: Your “Ambush” feature uses d8s instead of d6s.

Assassin

The Void v1.4

Executioners Guild

Specialization

Death Strike: When you deal Severe damage to a creature, they must mark an extra Hit Point.

Scorpion’s Poise: You gain a +2 bonus to your Evasion against any attacks made by the creature you most recently dealt damage to.

Assassin

The Void v1.4

Executioners Guild

Mastery

True Strike: Once per long rest, you can mark a Stress to change an attack roll you make from a failure into a success with Hope.

Surprise Attack: The Reaction Roll triggered by your “Ambush” feature increases from “10 + your level” to “13 + your level.”

Assassin