Moon

Spellcast Trait

Foundation Features

Nightwatcher

When you are in moonlight, you have a +1 bonus to your Spellcast Rolls.

Ire of Pale Light

When a creature within Far range that you have cursed with your Hex fails an attack roll, they must mark a Stress.

Specialization Features

Moonglow

Mark a Stress to Glamour yourself and create a magical facade over your form. Your Glamour automatically drops the next time you take damage or at your next rest. While Glamoured you can:

  • Take the form of any creature of your approximate size that you’ve seen.
  • Enhance your own appearance. Gain advantage on Presence Rolls that leverage this change to its purpose.

Mastery Features

Lunar Phases

During a long rest, instead of Communing, you can roll your Communion Dice to alter your form. If any of the dice have matching values, reference the chart below for the effect. If you have multiple matches, choose one. If none match, choose a different downtime action. The effects last until your next rest.

  • 5-6: Eclipse - Gain a +1 bonus to your Evasion.
  • 2-4: Waxing - Gain a +2 bonus to all damage rolls.
  • 1-2: Waning - You can always spend a Hope to reduce Minor damage to None.

Cards

The Void v1.4

Moon

Foundation

Spellcast: Instinct

Nightwatcher: When you are in moonlight, you have a +1 bonus to your Spellcast Rolls.

Ire of Pale Light: When a creature within Far range that you have cursed with your Hex fails an attack roll, they must mark a Stress.

Witch

The Void v1.4

Moon

Specialization

Moonglow: Mark a Stress to Glamour yourself and create a magical facade over your form. Your Glamour automatically drops the next time you take damage or at your next rest. While Glamoured you can:

  • Take the form of any creature of your approximate size that you’ve seen.
  • Enhance your own appearance. Gain advantage on Presence Rolls that leverage this change to its purpose.

Witch

The Void v1.4

Moon

Mastery

Lunar Phases: During a long rest, instead of Communing, you can roll your Communion Dice to alter your form. If any of the dice have matching values, reference the chart below for the effect. If you have multiple matches, choose one. If none match, choose a different downtime action. The effects last until your next rest.

  • 5-6: Eclipse - Gain a +1 bonus to your Evasion.
  • 2-4: Waxing - Gain a +2 bonus to all damage rolls.
  • 1-2: Waning - You can always spend a Hope to reduce Minor damage to None.

Witch